Wed, 25 May 2022

A new research document is added in HTF MI database of 74 pages, titled as 'Cloud Gaming Backend Service Market - Global Outlook and Forecast 2022-2028' with detailed analysis, Competitive landscape, forecast and strategies. Latest analysis highlights high growth emerging players and leaders by market share that are currently attracting exceptional attention. The identification of hot and emerging players is completed by profiling 50+ Industry players; some of the profiled players are AWS, Microsoft Azure, Google, ChilliConnect (Unity), Photon Engine, brainCloud, Tavant Technologies, Back4App, ShepHertz, XtraLife, Huawei, Tencent, LeanCloud. The Market has witnessed continuous growth in the past few years and is projected to see some stability post Q2,2020 and may grow further during forecast year 2021-2026

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Summary Game BaaS is the bridge architecture between Platform-as-a-Service (PaaS) and Games-as-a-Service (GaaS). In order to create cloud-based technologies or toolsets for game development, BaaS uses SDKs (software development kits) and APIs (application programming interfaces). To power up games running on a GaaS model, BaaS features like user account and profile management, push notifications, cloud storage, social interactions, commerce, and game telemetry are made easily integrated into game applications through APIs. This greatly reduces the time and manpower required to build such services from scratch.

This report contains market size and forecasts of Cloud Gaming Backend Service in Global, including the following market information:

Global Cloud Gaming Backend Service Market Revenue, 2017-2022, 2023-2028, ($ millions)

Global top five companies in 2021 (%)

The global Cloud Gaming Backend Service market was valued at 420.8 million in 2021 and is projected to reach US$ 1370.6 million by 2028, at a CAGR of 18.4% during the forecast period.

The U.S. Market is Estimated at $ Million in 2021, While China is Forecast to Reach $ Million by 2028.

Professional Services Segment to Reach $ Million by 2028, with a % CAGR in next six years.

The global key manufacturers of Cloud Gaming Backend Service include AWS, Microsoft Azure, Google, ChilliConnect (Unity), Photon Engine, brainCloud, Tavant Technologies, Back4App and ShepHertz, etc. In 2021, the global top five players have a share approximately % in terms of revenue.

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Total Market by Segment:

Global Cloud Gaming Backend Service Market, by Type, 2017-2022, 2023-2028 ($ millions)

Global Cloud Gaming Backend Service Market Segment Percentages, by Type, 2021 (%)

Professional Services

Support and Maintenance

Access and Identity Management

Usage Analytics

Global Cloud Gaming Backend Service Market, by Enterprise Size, 2017-2022, 2023-2028 ($ millions) Global Cloud Gaming Backend Service Market Segment Percentages, by Enterprise Size, 2021 (%)

SMEs

Large Enterprises

Global Cloud Gaming Backend Service Market, By Region and Country, 2017-2022, 2023-2028 ($ Millions)

Global Cloud Gaming Backend Service Market Segment Percentages, By Region and Country, 2021 (%)

North America

US

Canada

Mexico

Europe

Germany

France

U.K.

Italy

Russia

Nordic Countries

Benelux

Rest of Europe

Asia

China

Japan

South Korea

Southeast Asia

India

Rest of Asia

South America

Brazil

Argentina

Rest of South America

Middle East & Africa

Turkey

Israel

Saudi Arabia

UAE

Rest of Middle East & Africa

Competitor Analysis

The report also provides analysis of leading market participants including:

Key companies Cloud Gaming Backend Service revenues in global market, 2017-2022 (estimated), ($ millions)

Key companies Cloud Gaming Backend Service revenues share in global market, 2021 (%)

Further, the report presents profiles of competitors in the market, key players include:

AWS

Microsoft Azure

Google

ChilliConnect (Unity)

Photon Engine

brainCloud

Tavant Technologies

Back4App

ShepHertz

XtraLife

Huawei

Tencent

LeanCloud

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1 Introduction to Research & Analysis Reports

1.1 Cloud Gaming Backend Service Market Definition

1.2 Market Segments

1.2.1 Market by Type

1.2.2 Market by Enterprise Size

1.3 Global Cloud Gaming Backend Service Market Overview

1.4 Features & Benefits of This Report

1.5 Methodology & Sources of Information

1.5.1 Research Methodology

1.5.2 Research Process

1.5.3 Base Year

1.5.4 Report Assumptions & Caveats

2 Global Cloud Gaming Backend Service Overall Market Size

2.1 Global Cloud Gaming Backend Service Market Size: 2021 VS 2028

2.2 Global Cloud Gaming Backend Service Market Size, Prospects & Forecasts: 2017-2028

2.3 Key Market Trends, Opportunity, Drivers and Restraints

2.3.1 Market Opportunities & Trends

2.3.2 Market Drivers

2.3.3 Market Restraints

3 Company Landscape

3.1 Top Cloud Gaming Backend Service Players in Global Market

3.2 Top Global Cloud Gaming Backend Service Companies Ranked by Revenue

3.3 Global Cloud Gaming Backend Service Revenue by Companies

3.4 Top 3 and Top 5 Cloud Gaming Backend Service Companies in Global Market, by Revenue in 2021

3.5 Global Companies Cloud Gaming Backend Service Product Type

3.6 Tier 1, Tier 2 and Tier 3 Cloud Gaming Backend Service Players in Global Market

3.6.1 List of Global Tier 1 Cloud Gaming Backend Service Companies

3.6.2 List of Global Tier 2 and Tier 3 Cloud Gaming Backend Service Companies

4 Market Sights by Product

4.1 Overview

4.1.1 by Type - Global Cloud Gaming Backend Service Market Size Markets, 2021 & 2028

4.1.2 Professional Services

4.1.3 Support and Maintenance

4.1.4 Access and Identity Management

4.1.5 Usage Analytics

4.2 By Type - Global Cloud Gaming Backend Service Revenue & Forecasts

4.2.1 By Type - Global Cloud Gaming Backend Service Revenue, 2017-2022

4.2.2 By Type - Global Cloud Gaming Backend Service Revenue, 2023-2028

4.2.3 By Type - Global Cloud Gaming Backend Service Revenue Market Share, 2017-2028

5 Sights by Application

5.1 Overview

5.1.1 By Application - Global Cloud Gaming Backend Service Market Size, 2021 & 2028

5.1.2 SMEs

5.1.3 Large Enterprises

5.2 By Enterprise Size - Global Cloud Gaming Backend Service Revenue & Forecasts

5.2.1 By Enterprise Size - Global Cloud Gaming Backend Service Revenue, 2017-2022

5.2.2 By Enterprise Size - Global Cloud Gaming Backend Service Revenue, 2023-2028

5.2.3 By Enterprise Size - Global Cloud Gaming Backend Service Revenue Market Share, 2017-2028

….Continued

View Detailed Table of Content @ https://www.htfmarketreport.com/reports/3815381-cloud-gaming-backend-service-market

It's vital you keep your market knowledge up to date. If you have a different set of players/manufacturers according to geography or needs regional or country segmented reports we can provide customization accordingly.

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